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RAVEN BARD TOOLS

Roll the Bones

Ability Score Builder

Roll them, arrange them, or carefully budget every last point. Pick the rules your table uses and build all six ability scores in one place.

METHOD ONE

Standard Array

15, 14, 13, 12, 10, 8

Assign each prepared score to one ability. Every number can be used once.

METHOD TWO

Roll 3d6

Straight Roll

Roll three six-sided dice and keep the total. No safety net, no discarded die, and occasionally no business being an adventurer.

METHOD THREE

4d6, Drop Lowest

Heroic Roll

Roll four six-sided dice, cross out the lowest result, and total the other three. Repeat until you have six scores.

METHOD FOUR

Point Buy

27 Points Remaining

Start with the standard 27-point rules, or open the settings and create your own budget, score range, and cost scale.

Point Buy SettingsBudget, score limits, and costs
Cost ScaleEdit what each score costs.
Budget 27Range 8 to 15Spent 0

THE SIX ABILITIES

High Scores and Low Scores

Practical examples of how a particularly high or low ability score might affect a character.

STRStrength
High Score

The character can lift heavy objects, break through barriers, and overpower opponents.

Low Score

The character struggles with heavy equipment, climbing, and tasks that require physical force.

DEXDexterity
High Score

The character moves quietly, reacts quickly, and maintains excellent balance and coordination.

Low Score

The character is slow to react and may struggle with stealth, balance, or precise movements.

CONConstitution
High Score

The character can endure exhaustion, harsh conditions, injury, and physical hardship.

Low Score

The character tires easily and is more vulnerable to illness, poison, and prolonged exertion.

INTIntelligence
High Score

The character learns quickly, recalls detailed information, and solves complex problems.

Low Score

The character may struggle with reasoning, memory, research, or unfamiliar subjects.

WISWisdom
High Score

The character notices subtle details, reads other people well, and recognizes danger early.

Low Score

The character may overlook warning signs, misjudge intentions, or fail to notice what is happening nearby.

CHACharisma
High Score

The character communicates confidently, earns trust, and influences others effectively.

Low Score

The character may struggle to persuade others, command attention, or make a strong impression.